FIFA 14 Creation Master by Rinaldo
Creation Master 14 is a tool which allows you to create and edit players in FIFA 14. Also many features of database editing are available. GUI based Editor for FIFA 14 from A FIFA Master project www.fifa-master.com. Editing FIFA 14 could damage your installation of FIFA 14. It is strongly recommended that you make back-up of your FIFA 14 files before to start editing.
UG Content Import – New feature
In the main menu you can find “UG Content” with two submenus: “Import DB Only” “Import DB and Kits” and “Import KITS only”. Before to use this feature you have to download from the Creation Center of EA Sports a team or a league. It is saved as a file in your “Document\FIFA 14” folder with a name UG.. something.
Click UG Content – Import DB and KITS, select the UG file and just wait. It takes some time to create all the kits but at the end you will see the content of the UG file importent in your database.
If you want just to take a quick look, select “Import DB only”, it is much faster and you can later “import KITS only” or just exit without saving.
Player Overall Tuning – New Feature
Often UG content are not very well tuned, for example all the players could be overestimated. There is a new feature that allows you to increase or decrease the skills of all the players of a team (in the Team Form) or all the players of a league. (In the League Form)
Switch League Ids – New Feature
Using a patch of the file “managermodeseasonobjectivemanager.lua” it is now possible to play a league with any id in career mode. Doing in this way there is a limitation in the assignment of objectives. Instead of using the patch, you can switch the ids of your new league with the id of one of the leagues originally present in the game. For example I have created the new Greek League and I want to play it instead of Airtricity League. Select Super League in the League form, in the box “Switch League Id” select Airtricity League and then click the big button with the two arrows.
Tournament Form – New Feature
This is the major news of CM14 and it is quite complex. I will drive you through the main features with an example: I suppose to have already created a new league for Greece and now we are going to edit the tournament structure.
Create Greece Country in the tournament structure
First select UEFA and then click “Add Nation” button
Select the Database Country “Greece”
Change the 4 chars name to “GREE”
Select Portugal and click the “Copy Weather Button”
Select Greece and click the “Paste Weather Button”
Add the league trophy
Select “Eredivisie” and click the “Copy Trophy button”
Select back Greece, in the combo Box select “Super League” as the target league then click the the “Paste Trophy Button”
now we have to adjust some data manually:
in the Trophy Structure page entry Short and Long Name
in the Trophy Ranking Table page select the initial teams
In the Trophy Graphics page
we can skip this for the moment and load the graphics later. FIFA 14 will provide default graphics instead.
Add the National Cup
We can repeat the same steps we did for adding the league trophy for adding the national cup trophy, just select the national cup from Holland and do the same steps
How to Activate a National Team – New Feature
In order to add a National Team in career mode you have, of course, to create the team and then do the next 4 steps:
1. In country form activate the team as the national team of a country and specify the targets for World Cup and Continental Cup.
2. In League form you have to add the team to the list of National Teams, take note of the total number of national teams because you need this for the next step
3. In Competition form, select the International Friendly, go down to the group and select the correct number of teams.
4. Last but not least you have to modify the International Competitions so that the new team appears as a participant. In this case I cannot give you detailed instructions because it depends from the confederation. As an example you can add your team to G3 of European qualifications.
Audio Form – New Feature
In FIFA 14 it is not possible yet to add or remove audio associated to a player but we can work a little bit with the existing samples just modifying the database. A player can have an audio if:
1. the audio is associated with the player-id (specific audio)
2. the audio is associated with the common-name or the surname of the player (generic audio)
Download : You can download the last version of Creation Master from This link. Creation Master 14 (CM14) is freeware and is provided 'as-is', without any expressed or implied warranty. In no event will the author(s) be held liable for any damages arising from the use of this software.
FAQs and Notes
- When using Open - FIFA 14 the program crashes or it appears the message “fifa.fat not found”
Probably you do not have a regular installation of FIFA 14, try using Open - Select All
- Can CM14 open XBOX files ?
CM 14 is for editing PC version, XBOX is not supported.
- When using CM14 I cannot see players or team previously modified with FIFA 14 internal editor. Why?
Editing with CM 14 and in-game editing are incompatible. This is not a bug, it is the way FIFA 14 works. When you start to edit with CM14 you should remove squad files from the folder Document\FIFA 14. You can make in-game editing on a version of FIFA modified with CM14 but, if you use CM14 again, you are going to lose all your in-game editing.
- Can I import files from previous FIFA versions, like head models or textures ?
No. Rx3 file format in FIFA 14 is different, therefore you cannot import directly any Rx3 file from FIFA 13 like 3D model or textures. You can instead import bitmaps.
Thread : http://www.soccergaming.com/index.php?threads/177391/
Credits : Rinaldo